[Patch Notes] v3.2.1

09 August 2024

Greetings,
Here is the patch rundown for v3.2.1.


Changes

  • Increased the droprates of Celestial, Arcane, and Ethereal Stone obtained from Nexus monsters.
  • Increased the droprates of Celestial, Arcane, and Ethereal Stone obtained from Raid monsters.
  • Increased the range of Zirader's log.
  • Lowered the item level requirements for easy mode in Catacombs of Anguish, The Savage Wilds, and Cursed Aminus.
  • You can now preview armor auras by double-clicking them in the item database.
  • You can now scroll using your scroll wheel in the item database.
  • Removed the container in the model viewer.
  • Slightly moved the crown/medal badges to the left so they don't overlap with your name.
  • Converted the sound effects from weapon upgrades to our new visual effects engine format.
  • Added separate renders for transparent and opaque equipment parts.
  • Moved render states of water outside of the render loop for a very slight performance increase.
  • Coupled visual effects and transparent objects into a single pass so they can be correctly sorted by camera distance.
  • Added improved sorting logic for more optimization and flexibility with object renders.
  • Moved Z-buffer rendering to pre-set state to prevent it from interfering with standard object states.
  • Improved Fomortis' special effects.

 

Bug fixes

  • Fomortis is now available in the Treasure Chest of Glamour 02 as intended.
  • Corrected the teleporter showing the wrong jewelry pieces for Breccia Cave Spire.
  • Fixed an issue where models would become invisible at certain camera angles in the new dungeons.
  • Corrected an issue where boss skill indicators wouldn't display if you moved out of range and then back in range; they should now always display.
  • Corrected the diffuse and fog colors in Sraeder Citadel.
  • Fixed visual effects rendering underwater.
  • Fixed some objects disappearing underwater.
  • Fixed transparency effects when the camera goes behind objects, for example, tree leaves were cutting out water behind them.
  • Fixed an issue that made other equipment transparent when one equipment piece was transparent.

 

PvP Changes

The overall PvP damage compared to HP was too high, so we have made necessary changes to rectify this. Expect more balanced and engaging PvP battles in the upcoming patch.

  • Knight
    • Decreased the Auto Attack modifier from 0.673 to 0.627.
    • Decreased the Skill modifier of Sky Splitter from 2.591 to 2.457.
    • Decreased the Skill modifier of Shield Bash from 1.567 to 1.479.
       
  • Blade
    • Decreased the Auto Attack modifier from 0.662 to 0.628.
    • Decreased the Skill modifier of Deadly X from 1.954 to 1.886.
       
  • Billposter
    • Decreased the Skill modifier of ASAL from 3114 to 2341. This was mostly balanced improperly due to using the wrong gear.
       
  • Ringmaster
    • Decreased the Skill modifier of Mana Reward from 0.772 to 0.712.
    • Decreased the Skill modifier of Merkaba from 0.38 to 0.362.
    • Decreased the Skill modifier of Light Nebula from 1.396 to 1.288.
       
  • Elementor
    • Decreased the Skill modifier of Firebird from 0.80 to 0.751.
    • Increased the Skill modifier of Electric Shock from 1.117 to 1.127.
       
  • Psykeeper
    • Decreased the Skill modifier of Spirit Bomb from 0.763 to 0.684.
    • Decreased the Skill modifier of Aether's Grasp from 1.135 to 1.053.
       
  • Ranger
    • Decreased the Auto Attack modifier from 0.27 to 0.238.
    • Decreased the Skill modifier of Silent Shot from 2.46 to 2.37.
    • Decreased the Skill modifier of Aimed Shot from 3.046 to 2.898.
    • Decreased the Skill modifier of Condor Dive from 1.693 to 1.63.
       
  • Jester
    • Decreased the Skill modifier of Sneak Stab from 0.849 to 0.63.
    • Decreased the Skill modifier of Hit of Penya from 120 to 117.
    • Decreased the Skill modifier of Pandemonium from 1.59 to 1.53.
    • Increased the Skill modifier of Harlequin's Greeting from 0.854 to 1.202.
       
  • Raider
    • Decreased the Auto Attack modifier from 0.090 to 0.083.
    • Decreased the Skill modifier of Air Snipe from 1.244 to 1.128.
    • Decreased the Skill modifier of Rapid Fire from 0.226 to 0.209.
    • Decreased the Skill modifier of Snipe Shot from 0.710 to 0.66.
       
  • Legionair
    • Decreased the Auto Attack modifier from 0.198 to 0.190.
    • Decreased the Skill modifier of Burster Salvo from 0.579 to 0.532.
    • Decreased the Skill modifier of Cosmic Hail from 0.565 to 0.518.
    • Decreased the Skill modifier of Interstellar Beam from 1.005 to 0.92.

 

Cash Shop

  • New obtainable Treasure Chests:
    • Treasure Chest of Glamour 15 up to 21.

 

Additional Information

We have exciting updates and overhauls planned for various aspects of the game:

Raid and Secret Room Overhaul

  • We're revamping the balance of raids and secret rooms to enhance gameplay and challenge.

Guild Clash Revamp

  • The Guild Clash system is undergoing a complete overhaul to introduce new mechanics and improve overall gameplay experience.

Stay tuned for these updates as we continue to improve and refine the game!