[Patch Notes] v2.0.6
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[Patch Notes] v2.0.6
11 December 2023
Greetings,
Here is the patch rundown for v2.0.6.
Changes
- Magnus Anima's Judgement Attack has a longer detonation time.
- SW Jewelry is now soul-linked as mentioned in previous announcements.
- Mounts can no longer be used in Enigma Temple and Heroes Sanctum.
- Increased the drop rate of Fragrant Mushroom.
- You can now remove items/buffs, etc., from your item duration window (J window).
- Khan's Earth Smash attack is now a self-cast (AoE around itself).
- Removed Evasion and Block from monsters in Enigma.
- Nexus invasion now happens on two continents: Flaris + Saint Morning.
- PvP and PvE test totems are now level 120.
- Script of Rarity Fusing has been added to the Nefarious Medal Merchant.
Class Changes
- Knight
- Increased the Auto Attack modifier.
- Increased the skill modifier of Sword Strike.
- Decreased the skill modifier of Tempest Roar.
- Blade
- Fixed that Axe Rain deals 3 hits instead of 1.
- Decreased the skill modifier of Axe Rain.
- Fixed Infernal Dash DoT Burn to deal proper damage.
- Increased the skill modifier of Infernal Dash.
- Decreased the skill modifier of Nether Charge.
- Increased the cooldown of Inferno Star.
- Decreased the skill modifier of Inferno Star.
- Billposter
- Increased the Auto Attack modifier.
- Decreased the cooldown of Vein Cut.
- Increased the skill modifier of Grudge Storm.
- Increased the skill modifier of Dragon Fist.
- Decreased the cooldown of Dragon Fist.
- Increased the skill modifier of Lightning Charge.
- Burning Soul now surpasses the max Attack Speed in the game with 50%.
- Ringmaster
- Added Light Nebula to Ringmaster's skill tree.
- Corrected Soul of Rhisis; this is supposed to be a group buff.
- Increased the skill modifier of Mana Reward.
- Decreased the skill modifier of Earth Light.
- Increased the cooldown of Holy Blast.
- Increased the skill modifier of Holy Blast.
- Decreased the skill modifier of Earth Light.
- Elementor
- Decreased the size of firebirds' target VFX.
- Reduced the cooldown of Electric Shock from 14s to 10s.
- Reduced the projectile speed of Firebird to allow better stacking in PvP.
- Increased the skill modifier of Spectral Javelin.
- Increased the skill modifier of Meteor Call.
- Decreased the cooldown of Meteor Call.
- Decreased the skill modifier of Tornado Void.
- Increased the cooldown of Tornado Void.
- Increased the skill modifier of Thunder Rush.
- Increased the skill modifier of Arcane Storm.
- Psykeeper
- Reduced the cooldown of Aether's Grasp from 10s to 7s.
- Reduced the projectile speed of Spirit Bomb to allow better stacking in PvP.
- Increased the skill modifier of Spirit Bomb.
- Decreased the skill modifier of Shadow Curse.
- Increased the skill modifier of Shadow Scream.
- Increased the skill modifier of Haunted Seal.
- Decreased the skill modifier of Underworld Assault.
- Ranger
- Reduced the projectile speed of Condor Dive to allow better stacking in PvP.
- Increased the Auto Attack modifier.
- Decreased the cooldown of Shock Arrow.
- Increased the skill modifier of Shock Arrow.
- Decreased the cooldown of Fury Shot.
- Decreased the skill modifier of Fury Shot.
- Increased the skill modifier of Disruption Blaze.
- Decreased the skill modifier of Decimation.
- Jester
- Reduced the projectile speed of Pandemonium to allow better stacking in PvP.
- Slightly increased the Auto Attack modifier.
- Increased the skill modifier of Stab Dance.
- Increased the skill modifier of Vendetta.
- Increased the skill modifier of Fiery Strike.
- Increased the cooldown of Chaos Barrage.
- Increased the skill modifier of Chaos Barrage.
PvP Changes
- Added negative PvP Damage to bloody weapons to prevent hybrid builds.
- Increased HP stats of Bloody weapons since more players progressed.
- Reduced the Skill Modifier of Mana Reward.
- Reduced the Skill Modifier of Merkaba.
Bug Fixes
- Fixed the issue where Normal mode wouldn't drop 2 Ancient Axes.
- Fixed the VFX setting bug with Item effects and Skill effects; it should now work accordingly.
- The visual bug associated with decreasing the base attack power when ultimating your weapon has been fixed.
- Royal Rumble and Deathmatch Arena should now give you buffs on the first life as well.
- Fixed the bug where if anyone from your party members died around you, the boss would reset its HP. This will now only occur if the entire party has been wiped.